Agent Bridge API docs 1.0.0日本語

Agent Bridge extension API

Add game observations, assistance tools, settings or an AI connection without changing Agent Bridge. Install only the extensions a player needs.

Choose an API

Integration Public package Runs in
Queries, tools, guides, settings, world lifetime dev.miyomiyo.agentbridge.api Minecraft
HUD, screens, shortcuts and client callbacks dev.miyomiyo.agentbridge.client Minecraft client
An AI harness or model service dev.miyomiyo.agentbridge.provider External Bridge JVM
Structured failures dev.miyomiyo.agentbridge.diagnostics Either JVM

The game and provider APIs are Java-only. The client API depends on the matching Minecraft version and loader. Implementation classes are not extension APIs.

Start with a small game extension, then read world and request ownership. For a model service or harness, use the provider guide.

Built-in boundaries

Agent Bridge owns chat, questions, approvals, progress, basic observations, search/watch and task scheduling. Reports, Navigation and Industry supply their own features through these contracts. Navigation adapts the independent Navi library.

A declaration is passive. Installation makes definitions discoverable; it does not start an AI request. The selected connection starts after the game has supplied its complete tool catalog. APIs are not a sandbox for arbitrary code inside the same JVM.